BlackMill Games hiring Cinematic Artist
About the Role BlackMill Games, creators of the WW1 Game Series (Verdun, Tannenberg, Isonzo), is looking for an experienced Cinematic Artist with a passion for history to help bring our games to life through high-quality trailers, in-engine cinematics, and marketing content. You will collaborate closely with the Creative Director and Art Director to produce cinematic content that meets the thematic, stylistic, and quality standards of our projects. This is a remote role, requiring both strong creative skills and the ability to work independently. Responsibilities Create game trailers and other cinematic content directly in Unity 6. Produce animatics, edit videos, mix audio/music, and adjust based on stakeholder feedback. Develop simple 2D marketing assets (banners, thumbnails, etc.). Write clear documentation and guides for internal teams. Work with briefs and deliver polished content under tight deadlines while maintaining creative initiative. Required Qualifications Experience as a Cinematic Artist on at least one shipped title. Proven track record of creating a trailer for a commercial game. Strong grasp of video content needs (trailers, tutorials, promotional materials). Solid cinematography skills — shot composition, pacing, color, and lighting. Professional experience with video editing and post-production software (DaVinci Resolve, Adobe After Effects, etc.). Unity 6: Familiar with the Unity Editor, Animation systems, Timeline, Cinemachine, and Recording packages. Ability to create simple 2D marketing content (thumbnails, banners). Basic knowledge of version control software. Previous remote work experience with a professional setup (powerful PC, large SSD, fast internet). Registered company or freelance status (ability to invoice a Dutch company). Excellent written and spoken English. Availability: 32–40 hours per week. Bonus Skills Passion for WW1 history. Gaming enthusiast. Experience with scripting/debugging, SVN, or Unity’s Particle/VFX Graphs. Familiarity with prefabs and custom Unity tooling. 3D modeling/animation (Blender, Maya, etc.). Audio tools (FMOD, Audition, etc.) and audio mixing experience. Personal experience with machinima or cinematic game projects. About BlackMill Games At BlackMill Games, we bring history to life in video games. Our WW1 Game Series delivers authentic and immersive multiplayer FPS experiences across PC and console. With titles like Verdun (2015), Tannenberg (2019), and Isonzo (2022), we’ve built a reputation for historical accuracy, engaging gameplay, and long-term support. We’re a fully remote team of 20+ people, passionate about history and game development, with an open and friendly culture that encourages creativity and initiative. Why Join Us? Work on an established and critically acclaimed franchise. Collaborate with a small, passionate, and historically focused team. Long-term freelance mission with stable, ongoing projects. Remote-first structure with proven methodologies. 📩 How to Apply:Send us your application along with a portfolio/showreel showcasing your cinematic and video work.