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Senior Gameplay Designer Job at Firesprite

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Senior Gameplay Designer Job Overview Company Name: Firesprite (A PlayStation Studio) Project Type: Unannounced AAA Narrative Adventure Engine Technology: Unreal Engine 5 (UE5) Employment Type: Full-Time / Permanent Location: Liverpool, UK (Relocation Support Available) Salary Range: £65,000 – £88,000 GBP annually (Estimated) Core Values: Inclusivity, Bravery, Responsiveness, Entrepreneurialism Liverpool is home to one of the most exciting hubs of creative innovation in the global gaming industry: Firesprite. As a cornerstone of the PlayStation Studios family, Firesprite is dedicated to crafting showcase titles that push the boundaries of narrative, technology, and player emotion. We are currently seeking a world-class talent for a Senior Gameplay Designer job to lead the creation of systems and features for a highly anticipated, unannounced AAA narrative adventure game powered by Unreal Engine 5. This is not just a design role; it is a leadership and technical implementation challenge. You will be responsible for taking abstract creative visions and turning them into tangible, thrilling gameplay experiences that millions of PlayStation fans will eventually enjoy. The Vision – Creating Shared Moments of Excitement Firesprite’s mission is to create games that take players on thrilling journeys. Within the PlayStation Studios ecosystem, our work must meet the “Gold Standard” of quality. The Senior Gameplay Designer job is central to this mission. You will be tasked with building memorable characters and captivating narratives through the lens of interactive mechanics. In this role, you are a visionary and a builder. You won’t just write design documents; you will get your hands dirty in Unreal Engine 5, prototyping the very systems that will define the player’s journey. Whether it’s a high-octane chase sequence or a quiet, emotionally resonant character interaction, you are the architect of that experience. Comprehensive Key Responsibilities The Senior Gameplay Designer job requires a professional who can bridge the gap between “Blue Sky” creative thinking and “Down in the Trenches” technical execution. Feature Prototyping & Development UE5 Blueprint Mastery: You will lead the hands-on creation of feature prototypes using Blueprints, ensuring that gameplay feels responsive and intuitive from the very first iteration. Systems Architecture: Develop key gameplay features—such as character movement, combat mechanics, or environmental interactions—from initial concept to final, polished delivery. Cinematic Integration: Utilize Sequencer and Animation Blueprints to blend gameplay and narrative seamlessly, ensuring that cinematic moments don’t feel detached from the player’s control. Documentation & Cross-Team Communication Technical Writing: Create clear, concise documentation that outlines feature goals, findings from prototypes, and implementation plans. Discipline Collaboration: As the owner of your content, you will act as the primary representative for your features. You will work alongside Level Designers, Technical Animators, and Software Engineers to ensure that systems are robust, well-balanced, and performant. Stakeholder Reviews: Present findings and feature progress to Design Leads and Creative Directors, incorporating feedback to refine the game vision. Quality & Technical Leadership Proactive Improvement: As a Senior, you are expected to look beyond your assigned tasks. You will identify opportunities to add new features or improve existing systems independently. Tuning & Balancing: Work with content implementors to deploy and tune features within game levels, ensuring the difficulty curve and player pacing match the intended experience. Agile Planning: Accurately plan and estimate your work cycles within an Agile/Scrum framework to ensure milestones are met without compromising quality. Required Qualifications & Expertise To succeed in the Senior Gameplay Designer job, candidates must demonstrate a high level of technical proficiency and professional maturity. Professional Experience: A proven background in AAA gameplay design, ideally with at least one full product cycle (Conception to Launch). Unreal Engine 5 Depth: Deep, expert-level knowledge of UE5, specifically with Blueprints, Sequencer, and the animation pipeline. Communication Skills: The ability to communicate complex technical ideas to non-technical team members is vital. You must be approachable, friendly, and open to critique. Pragmatic Creativity: We need designers who can dream big but also understand the technical constraints of a console environment. You solve problems with a mind toward both quality and performance. Narrative Passion: A genuine love for narrative-driven adventures and cinematic gameplay. You understand that gameplay should always serve the story. Desirable Skills (Bonus XP) While the core technical skills are mandatory, Firesprite values candidates who bring “extra” to the Senior Gameplay Designer job: Camera & Control Mastery: Specific experience in tuning “3Cs” (Character, Camera, Controls) for third-person or first-person narrative games. Tool Proficiency: Familiarity with industry-standard software like Jira for task tracking and Perforce for version control. Cinematic Flair: A background in film or cinematography that helps you create more immersive, visually stunning gameplay moments. Technical Background: While this is a design role, a background in scripting or light programming is highly beneficial when working with the engineering team. Studio Culture & The PlayStation Family Working at Firesprite means being part of a studio that values the human being behind the screen. Our culture is built on: Inclusivity: We reflect the diverse community we make games for. We welcome applications from all walks of life. Bravery: We encourage our designers to take risks and explore bold new ideas in gameplay. Entrepreneurialism: We want seniors who take ownership of their work as if it were their own studio. As a Sony Interactive Entertainment company, Firesprite offers a level of stability and resource access that is rare in the industry. You will be working at the cutting edge of what the PlayStation 5 (and future hardware) can achieve. Health, Well-Being & Security Sony and Firesprite prioritize the safety and well-being of their employees. Background Checks: Please note that background checks (including criminal checks) are conducted at the offer stage. Privacy: We handle all personal data in strict accordance with our Candidate Privacy Notice. Inclusive Benefits: We offer a range of benefits designed to support mental health, physical well-being, and work-life balance. Application & Interview Strategy When applying for the Senior Gameplay Designer job, your portfolio is your strongest asset. Ensure it showcases: Playable Prototypes: If possible, show videos of features you built in UE5 Blueprints. Narrative Integration: Demonstrate how your mechanics helped tell a … Read more

Firesprite is hiring Lead Lighting Artist

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Job Overview Job Highlights Feature Details Role Lead Lighting Artist Studio Firesprite (Sony Interactive Entertainment) Location Duke Street, Liverpool, UK Work Type Hybrid / Remote (UK-based) Employment Full-Time Salary Range £60,000 – £85,000 (Estimated based on 2026 industry benchmarks) Core Tech Unreal Engine 5, PBR Pipelines, HDR Key Benefits Private Medical & Dental, 25 Days Holiday, Discretionary Bonus The Firesprite Vision: Lighting the Path Forward Firesprite is not just a game development studio; it is a creative powerhouse located in the iconic heart of Liverpool. As an integral part of the PlayStation Studios family, Firesprite is responsible for delivering “showcase” experiences—games that define the technological and emotional capabilities of modern gaming hardware. At Firesprite, we don’t just build environments; we craft journeys. We create shared moments of excitement through captivating narratives and memorable characters. Our studio culture is built upon four foundational pillars: Inclusivity, Bravery, Responsiveness, and Entrepreneurialism. These aren’t just words on a wall; they are the driving force behind how Firesprite operates. We are looking for a Lead Lighting Artist who embodies these values—someone who is brave enough to push technical boundaries and inclusive enough to ensure every member of the Firesprite lighting team feels empowered to succeed. Role Overview: A Leadership Pillar at Firesprite Firesprite is seeking a talented and visionary Lead Lighting Artist to join our world-class art department. In this role, you will be a critical collaborator, working side-by-side with the Art Director, Cinematography Director, and other Art Leads to define the visual soul of our projects. As the Lead Lighting Artist at Firesprite, your responsibility goes far beyond placing lights in a scene. You will oversee all aspects of lighting production, from the initial creative spark to the final technical polish. Your goal is to achieve “best-in-class” lighting filled with atmosphere, tone, and mood—elements that are synonymous with a Firesprite and PlayStation production. The ideal candidate for Firesprite is someone who possesses an expert grasp of both the artistic craft and the technical architecture of real-time lighting. However, at Firesprite, we value people as much as pixels. We need a manager with a “people-first” approach, someone who views team development as a core part of their mission and has the passion to inspire the next generation of artists at Firesprite. What You Will Be Doing at Firesprite Creative Leadership and Vision Your primary mission at Firesprite is to bring the “Project Pillars” to life. You will push for visual excellence, ensuring that the lighting supports the narrative and gameplay goals established by the leadership team. At Firesprite, we use Unreal Engine as our primary pipeline, and you will be responsible for ensuring that our lighting remains at the cutting edge of what this technology can offer. Departmental Management Consistency is key to the high standards at Firesprite. You will lead the lighting team by providing clear direction and constructive feedback. You will ensure that every artist understands their specific role within the department and has a clear roadmap of what is expected of them.  we believe that clarity leads to creativity. Production Oversight From initial pre-visualization (previs) to the final “gold” polish pass, you will have oversight of all lighting content. You will manage production deliverables and ensure that the creative process is efficient, scalable, and capable of meeting the rigorous demands of a AAA production schedule. Technical Strategy and Tooling Firesprite is a studio that values innovation. You will collaborate with our technical teams to drive solutions for purpose-driven lighting tools. You will define technical standards that ensure our lighting systems are not only beautiful but also optimized for performance. You will assume ownership of critical lighting features, maintaining and evolving them as the project progresses. Cross-Departmental Collaboration Lighting does not exist in a vacuum at Firesprite. You will work closely with Environment Art, Level Design, VFX, Cinematics, and Tech Art. By defining collaborative processes, you will ensure that lighting enriches every facet of the game, from the way a player navigates a level to the emotional impact of a cinematic cutscene. Mentorship and People Growth Perhaps the most important part of being a Lead at Firesprite is the development of your team. You will act as a mentor and coach, conducting 1:1 sessions, setting goals, and evaluating performance. You will help the artists at Firesprite grow in their craft, ensuring that the studio remains a place where talent is nurtured and celebrated. External Partner Management We often works with external co-development teams. You will be responsible for reviewing their work, providing technical and visual feedback, and ensuring that their output meets the high standards expected of a Firesprite project. What We are Looking For We are looking for a veteran who is ready to take the next step in their career with a studio that values their expertise. Shipping History: You have experience shipping multiple high-profile projects on major platforms. You understand the “finish line” mentality required for a Firesprite title. A Stunning Portfolio: Your work should demonstrate an expert grasp of lighting for environments, characters, and cinematics. We want to see how you use light to tell a story. Production Knowledge: You are well-versed in production management methodologies and understand how to keep a department moving forward. Technical Prowess: You have an excellent understanding of Physically Based Rendering (PBR) and HDR pipelines. You are an expert in Unreal Engine and understand how to implement optimized lighting systems. Artistic Fundamentals: You have a master-level understanding of light, color, value, composition, and cinematography. Communication Skills: You are a proactive communicator who can solve both creative and technical problems while remaining open to criticism and feedback. Desirable Skills for the Firesprite Team While not mandatory, we are particularly interested in candidates who bring: Previous leadership experience in a AAA environment. Proficiency in DaVinci Resolve for color grading. An in-depth understanding of Blueprints, Shaders, and profiling tools. A history of successful mentorship for internal and external teams. Why Join the Firesprite Family? When you work at Firesprite, you aren’t just an employee; you are a … Read more

🎮 Firesprite is Hiring: Lead Lighting Artist – Hybrid/Remote (UK)

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📍 Liverpool, UK (Hybrid/Remote options available) Firesprite, part of the PlayStation Studios family, is seeking a Lead Lighting Artist to oversee lighting production for a next-gen, cinematic game. You’ll work closely with Art and Cinematography Directors, empowering the lighting team to achieve best-in-class visual storytelling through atmosphere, tone, and mood. ✨ What You’ll Do: Lead the lighting team, providing mentorship, feedback, and career development Oversee all lighting production: from previs to final polish Collaborate with Environment, VFX, Level Design, Cinematics, and Tech Art teams Develop scalable lighting pipelines, tools, and standards within Unreal Engine Manage external co-development teams for technical and visual consistency 🎯 What We’re Looking For: Multiple shipped projects on major platforms Expert portfolio showcasing environment, character, and cinematic lighting Deep knowledge of physically based rendering, HDR pipelines, and Unreal Engine 4/5 Strong understanding of light, color, composition, and cinematic techniques Excellent leadership, mentorship, communication, and problem-solving skills 💡 Desirable Skills: Previous leadership experience Experience with DaVinci Resolve, Blueprints, shaders, materials, and profiling Mentorship and team guidance for internal and external teams 💎 Benefits: Discretionary bonus Hybrid working options Private medical & dental coverage 25 days holiday per year Access to cycle garage and showers Inclusive, equal opportunity culture 📩 Apply Now: Bring your expertise to Firesprite and help us craft immersive, cinematic gaming experiences.

Firesprite is Hiring: Principal Technical Animator

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📍 Liverpool, UK (1–3 days in-studio preferred, remote options considered) Firesprite, a PlayStation Studios member, is creating a dark, story-driven next-gen Narrative Adventure. We’re looking for a Principal Technical Animator to craft high-quality gameplay animations that deliver immersive storytelling, expressive characters, and AAA gameplay experiences. ✨ Responsibilities: Create believable human & non-human animations (keyframe & mocap) Lead animation systems/features and refine pipelines Collaborate across teams from block-out to final gameplay animation Mentor and guide animation team members 🎯 Requirements: Experienced Principal or senior gameplay/technical animator Strong in motion matching, keyframe & mocap animation Skilled in Maya/MotionBuilder and Unreal Engine (or similar) Deep understanding of character, movement, and animation pipelines Excellent communication and collaboration skills 💡 Bonus Skills: Creature/animal animation, facial animation, rigging, previs/prototyping, mocap direction 💎 Perks & Benefits: Discretionary bonus Hybrid working options Private medical & dental coverage 25 days holiday Inclusive and supportive culture 📩 Apply Now: Bring your animation expertise to Firesprite and help us craft unforgettable, next-gen experiences.