festybay

Create Your FestyBay Profile

Cinetism Inc. hiring Senior Paint / Prep Artist, Freelance

Cinetism Inc logo

  Cinetism Inc. is looking for an experienced Senior Paint / Prep Artist to join its VFX team for ongoing feature-film and high-end cinematic VFX projects. This is a remote freelance opportunity for artists with a strong eye for clean-up, reconstruction, tracking, texture continuity and invisible visual effects. The ideal candidate understands that excellent Paint / Prep work should feel completely natural and invisible to the audience. The goal is not simply to remove unwanted elements, but to reconstruct the image in a way that preserves the original photographic quality, including lighting, texture, grain, perspective, motion blur and lens characteristics. As a Senior Paint / Prep Artist, you will work independently on technically challenging shots, preparing clean and seamless plates for downstream compositing and ensuring that all work meets professional VFX production standards.   Job Overview : Senior Paint / Prep Artist Job Detail Information Company Cinetism Inc. Job Title Senior Paint / Prep Artist Department VFX / Paint & Prep Industry Film & Visual Effects Location Remote Employment Type Freelance / Project Based Experience Required 6+ years Primary Software Foundry Nuke Additional Software Silhouette preferred Project Type Feature Film / High-End VFX Work Arrangement Remote Specialisation Paint, Prep, Clean-Up & Reconstruction Engagement Project-Based / Ongoing Opportunities Application Email careers@cinetism.com   The Job Role as Senior Paint / Prep Artist As a Senior Paint / Prep Artist, you will be responsible for preparing live-action plates and removing unwanted elements while preserving the natural photographic characteristics of the original footage. Your work may involve removing wires, rigs, markers, crew members, reflections, production equipment and other unwanted elements. You may also be required to reconstruct backgrounds, environments and surface details that have been obscured by objects or production elements. The role requires a strong understanding of image reconstruction and the ability to make changes that remain completely invisible in the final shot. You should be comfortable working with both straightforward cleanup and complex frame-by-frame paint tasks where careful attention to detail is required. You will work closely with Supervisors, Leads and other VFX artists while maintaining clean, organised and production-ready scripts.   Key Responsibilities You will perform a wide range of professional Paint / Prep tasks, including the removal of wires, rigs, markers, production equipment, crew members, reflections and unwanted objects from live-action plates. You will create clean plates and reconstruct obscured backgrounds and environments while maintaining the original texture, lighting and photographic characteristics of the footage. This may involve frame-by-frame paint, patching, tracked cleanup and the reconstruction of complex foreground or background areas. You will use point, planar and camera tracking techniques to support efficient cleanup workflows and rebuild texture and detail across moving surfaces. Particular attention must be given to maintaining consistency across moving-camera shots and long frame ranges. Your work should preserve grain, sharpness, motion blur, perspective, surface detail and overall photographic consistency. You will prepare completed plates for downstream compositing and ensure that scripts remain clean, organised and easy to review. You will also respond efficiently to Supervisor and client feedback and deliver production-ready shots within agreed deadlines.   Required Qualifications Candidates should have 6+ years of professional Paint / Prep experience and strong production-level knowledge of Foundry Nuke. You should have extensive experience with professional paint, cleanup and image-reconstruction workflows and be comfortable handling technically challenging shots independently. A strong understanding of tracking and image reconstruction is essential, along with a good knowledge of grain, image texture, photography and lens characteristics. You should be able to reconstruct backgrounds convincingly while maintaining continuity across the shot. Experience with Silhouette will be considered an advantage, particularly for artists who have worked across both paint/prep and roto-related workflows. The ideal candidate will have strong attention to detail, excellent problem-solving ability and the ability to consistently meet professional VFX production deadlines. Previous experience working on feature films or high-end episodic VFX projects is highly desirable.   Preferred Experience Experience with wire and rig removal, marker removal, beauty work, reflection removal and crew removal will be highly valued. Additional experience creating complex clean plates, working on moving-camera shots and reconstructing heavily occluded backgrounds will be beneficial. Experience with projection-based cleanup and long-duration shots is also an advantage. Artists who have worked on creature and character preparation, large-format footage or high-resolution production material are encouraged to highlight this experience in their applications. Image Reconstruction & Quality Senior Paint / Prep Artists must understand that professional cleanup is about much more than simply removing an unwanted object. Every modification should maintain the visual characteristics of the original plate. This includes preserving lighting, texture, grain, perspective, motion blur, lens characteristics, surface detail and natural photographic imperfections. When reconstructing an area of a frame, you should be able to analyse surrounding information and create believable replacement detail that matches the original environment. The final result should appear as though the unwanted element was never present. This requires careful observation, technical precision and a strong understanding of how photographic images are captured and processed. Production Environment The role will involve feature-film and cinematic VFX projects within a professional remote production environment. Artists may work on individual shots or larger sequences where consistency across multiple frames is essential. The position is offered on a freelance and project-based basis, with the possibility of ongoing opportunities for artists who consistently deliver high-quality work and meet production requirements. You should be comfortable working within an established VFX pipeline and understand how Paint / Prep work supports downstream compositing and other departments.   Collaboration & Production Although this is a remote position, strong communication and reliability are essential. You will collaborate with VFX Supervisors, Leads, Production and other artists throughout the project. You should communicate clearly about shot progress, raise potential technical or creative issues early and respond professionally to feedback. You will also be expected to manage your workload effectively and deliver assigned shots according to agreed schedules. Scripts and project files should remain clean, organised and production-ready so that they can be reviewed or continued by other members of … Read more

Senior Roto Artist | Cinetism Inc, Freelance

Cinetism Inc logo

  Cinetism Inc. is looking for an experienced Senior Roto Artist to join its team for ongoing feature-film and high-end VFX projects. This is a remote freelance opportunity for artists with a strong understanding of professional roto workflows and the ability to create precise, stable and production-ready mattes for complex shots. The ideal candidate will have a strong eye for detail and be capable of maintaining accurate shapes, natural motion, clean edges and consistent mattes across long and technically challenging frame ranges. You should be comfortable working with characters, props, costumes, hair, environmental elements and complex overlapping objects while ensuring that your work meets downstream compositing requirements. The role requires a strong understanding of anatomy, perspective, motion, edge treatment and motion blur, along with the ability to work independently within an established VFX production pipeline.   Job Overview : Senior Roto Artist Job Detail Information Company Cinetism Inc. Job Title Senior Roto Artist Department VFX / Roto Industry Film & Visual Effects Location Remote Employment Type Freelance / Project Based Experience Required 6+ years Primary Software Silhouette Additional Software Nuke preferred Project Type Feature Film / High-End VFX Work Arrangement Remote Specialisation Rotoscopy / Matte Creation Engagement Project-Based / Ongoing Opportunities Application Email careers@cinetism.com The Job Role as Senior Roto Artist As a Senior Roto Artist, you will be responsible for creating accurate and production-ready roto mattes for a wide range of VFX shots. Your work may involve isolating characters, props, costumes, hair, environmental elements and other objects required for downstream compositing and visual effects work. You should be able to analyse footage carefully, understand how subjects move through a shot and create shapes that maintain accurate volume, perspective and edge quality throughout the frame range. The role requires particular attention to complex movement, changing silhouettes, overlapping elements, partial occlusions and motion blur. You will work independently on assigned shots while maintaining communication with Supervisors, Leads and other members of the VFX team. You should be comfortable receiving feedback and making revisions efficiently while maintaining the required level of quality.   Key Responsibilities You will create precise and consistent roto mattes for characters, props, environments and other VFX elements. This includes producing clean shapes across complete frame ranges and ensuring that the mattes accurately follow the movement and changing form of the subject. You will track moving subjects and articulated body parts, maintaining correct shape volume and perspective throughout the shot. Complex elements such as hair, fur, clothing, accessories and overlapping objects must be handled carefully to achieve accurate separation. Your work may include creating logical matte structures for downstream compositing, preparing mattes for both motion-blurred and hard-edge workflows, handling partial occlusions and difficult intersections, and maintaining consistent edge quality throughout the shot. You will also be expected to work efficiently on long-duration shots, review mattes at production resolution, follow established naming conventions and maintain organised scripts. All assigned work should be delivered to the required production standard and within agreed deadlines.   Required Qualifications Candidates should have 6+ years of professional Roto or VFX experience and strong production experience using Silhouette. Experience with Nuke will be considered an advantage, particularly for artists who understand how roto mattes are used within downstream compositing workflows. You should have an excellent understanding of human and object movement, anatomy and perspective, along with a strong eye for edge quality, shape consistency and motion blur. The successful candidate should be able to maintain stable and accurate roto across long frame ranges and handle technically challenging footage without compromising quality. Strong attention to detail, independent working ability and the ability to meet professional production deadlines are essential. Previous experience working on feature films or high-end episodic VFX projects is highly desirable. Preferred Experience Experience with creature and animal roto will be highly valued, particularly where complex anatomy, fur, fast movement or difficult silhouettes are involved. Additional experience with hair and fur, fast-action footage, heavily motion-blurred shots, complex overlapping characters, crowd sequences and long-duration shots will be beneficial. Experience creating green-screen support mattes, working with stereo footage or handling high-resolution production material will also be considered an advantage. Candidates should be comfortable adapting their roto approach depending on the requirements of each shot and the needs of downstream departments. Roto Quality & Production Standards Senior Roto Artists are expected to understand that different shots require different roto approaches. Some shots may require extremely detailed mattes with careful edge treatment, while others may require efficient and stable shapes designed specifically for downstream compositing operations. You should be comfortable working with motion-blurred roto, where shapes need to account for the photographic movement of the subject, as well as non-motion-blurred or hard-edge roto where precise geometric separation is required. You may also be required to create detailed holdout mattes and multiple object or character mattes within the same shot. Logical separation of mattes is important because the final work may be passed directly to compositors and other downstream departments. When applying, candidates should clearly mention their experience with both motion-blur and hard-edge roto workflows.   Project Environment The position will involve feature-film and cinematic VFX projects within a professional remote production environment. Artists may work on individual shots or larger sequences where maintaining consistency across multiple frames and related shots is essential. The work may involve a variety of live-action footage and VFX requirements, including character isolation, creature work, environmental elements, green-screen material, complex action and high-resolution footage. The role is offered on a freelance and project-based basis, with the possibility of additional or ongoing opportunities for artists who consistently deliver high-quality work and meet production requirements. Collaboration & Production Although this is a remote position, strong communication and reliability are essential. You will collaborate with VFX Supervisors, Leads, Production and other artists throughout the project. You should communicate clearly regarding shot progress, raise potential issues early and respond efficiently to Supervisor feedback. You will also be expected to manage your workload effectively and deliver assigned shots according to agreed schedules. Following established production workflows, naming conventions and … Read more

Senior Matchmove Artist | Cinetism Inc, Freelance

Cinetism Inc logo

  Cinetism Inc. is looking for an experienced Senior Matchmove Artist to join its VFX team for ongoing feature-film and high-end cinematic VFX projects. This is a remote freelance opportunity for an artist with strong technical knowledge of camera tracking, object tracking, lens distortion, survey data and real-world camera behaviour. The successful candidate will be responsible for accurately recreating live-action camera movement and object motion within a 3D environment, creating reliable matchmove setups that allow CG elements to be integrated seamlessly into production footage. You should be comfortable analysing technically challenging plates, identifying the most appropriate tracking approach and delivering clean, accurate and production-ready scenes. The role requires a strong understanding of camera optics, photography, perspective, scale and 3D coordinate systems, along with the ability to work independently within an established VFX pipeline.   Job Overview : Senior Matchmove Artist Job Detail Information Company Cinetism Inc. Job Title Senior Matchmove Artist Department VFX / Matchmove Industry Film & Visual Effects Location Remote Employment Type Freelance / Contract Experience 6+ years Primary Software 3DEqualizer preferred Additional Software Maya Project Type Feature Film / High-End VFX Work Arrangement Remote Specialisation Camera Tracking / Object Tracking / Matchmove Engagement Project-Based / Ongoing Opportunities Application careers@cinetism.com The Job Role : Senior Matchmove Artist As a Senior Matchmove Artist, you will play an important role in establishing the camera and object data required for downstream VFX departments. Your work will provide the foundation for layout, animation, FX, lighting, compositing and other stages of production. You will solve complex 3D camera tracks from live-action plates and recreate the movement and characteristics of the original production camera within a 3D environment. You will also perform object and geometry tracking, reconstruct basic scene geometry where required and ensure that cameras, objects and environments are accurately aligned. The role requires the ability to work with production information such as survey data, camera reports, lens information and reference photography. You should be comfortable handling challenging footage, including low-parallax shots, handheld photography, long-lens material and shots affected by significant lens distortion. Key Responsibilities as Senior Matchmove Artist You will be responsible for solving complex camera tracks and creating accurate production-ready matchmove setups from live-action footage. This includes performing 3D camera tracking, object tracking and geometry-based solving, as well as reconstructing basic scene geometry when necessary to achieve reliable results. You will calculate and manage lens distortion, work with variable focal lengths and challenging camera movements, and use available survey data, camera reports and reference photography to accurately establish the relationship between the camera and the production environment. You may also create witness-camera or secondary-camera setups when required and perform basic rotomation for tracking and camera-solving purposes. Maintaining correct scale, orientation and coordinate systems throughout the scene will be essential. You will be expected to deliver clean and organised scenes that can move efficiently into downstream departments. You will also troubleshoot difficult tracking problems, respond efficiently to Supervisor and client feedback and maintain consistency across shots and sequences.   Required Qualifications Candidates should have 6+ years of professional VFX Matchmove experience and strong production experience using professional camera-tracking software. Experience with 3DEqualizer is preferred, along with a good working knowledge of Maya. You should have a strong understanding of camera optics, photography and lens distortion, including focal length, filmback, camera parameters and perspective. Experience with object tracking, geometry-based solving and camera reconstruction is essential. The ideal candidate should be able to analyse difficult plates, identify tracking challenges and determine the most effective solving approach. Strong technical accuracy, attention to detail and problem-solving skills are required, along with the ability to work independently and meet production deadlines. You should also be comfortable working within an established VFX pipeline and communicating effectively with Supervisors, Leads and other departments.   Preferred Experience Experience working on feature films and high-end cinematic VFX will be highly valued. Additional experience with creature and character shots, vehicle tracking, complex handheld photography, long-lens shots and drone or aerial footage will be advantageous. Candidates with experience handling multi-camera sequences, difficult lens-distortion workflows and large-scale environment reconstruction are particularly encouraged to apply. Experience delivering matchmove data for complex CG integration and maintaining consistency across multiple shots will also be beneficial. Production Environment This position will involve feature-film and cinematic VFX projects within a professional remote production environment. You may work on individual shots as well as sequences where consistency between cameras, objects and environments is critical. The successful artist should understand how accurate matchmove data affects downstream departments and should therefore deliver scenes that are clean, organised, correctly scaled and ready for further production work. The role offers project-based and freelance opportunities, with the possibility of ongoing work depending on project requirements, availability and performance.   How to Apply Interested candidates should submit an updated Resume / CV and Matchmove Showreel demonstrating their strongest camera-tracking and object-tracking work. Applications should also include a breakdown of your contribution to the reel, years of professional experience, software proficiency, current location and time zone, availability and expected daily or weekly freelance rate. Please provide a direct and accessible link to your showreel and clearly identify your individual contribution to collaborative projects. Application Details Email: careers@cinetism.com Subject: Senior Matchmove Artist Application – Your Name Please include your CV, Matchmove Showreel, reel breakdown, software experience, availability and expected rate in your application. Join Cinetism Inc. If you are an experienced Matchmove Artist with a strong eye for technical accuracy and a passion for solving challenging VFX shots, Cinetism Inc. would like to hear from you. This opportunity is ideal for an artist who understands that accurate camera and object tracking provides the foundation for successful CG integration. If you can solve complex plates independently, deliver clean production-ready scenes and work effectively within a professional VFX pipeline, you can become an important part of the team’s ongoing feature-film and cinematic work. Cinetism Inc. | Senior Matchmove Artist | Remote | Freelance / Contract | Feature Film VFX

Senior Compositor | Cinetism Inc

Cinetism Inc logo

  Cinetism Inc. is seeking an experienced and highly skilled Senior Compositor to join its VFX team for ongoing feature-film and cinematic VFX projects. This is a remote freelance opportunity for a compositor with a strong understanding of photorealistic image integration, cinematic lighting, colour, atmosphere, depth and photographic detail. The successful candidate will be responsible for creating polished, production-ready final composites by combining live-action plates, CG renders, matte paintings, roto, paint and other VFX elements. You will take ownership of assigned shots from turnover through final delivery while working closely with VFX Supervisors, Leads and other artists. Cinetism Inc. is an independently owned, artist-driven VFX studio with operations associated with Montreal and Pune. The studio works across VFX and animation, including cinematic and feature-film projects. We are looking for artists who understand that excellent compositing is more than simply combining layers. A strong Senior Compositor should be able to analyse a plate, understand its photographic characteristics and make informed creative and technical decisions that result in a believable final image.   Job Overview : Senior Compositor Job Detail Information Company Cinetism Inc. Job Title Senior Compositor Department VFX / Compositing Industry Film & Visual Effects Location Remote Job Type Freelance / Contract Experience Required 6+ years Primary Software Foundry Nuke Project Type Feature Film / Cinematic VFX Work Arrangement Remote Specialisation Photorealistic Compositing Engagement Project-based / Ongoing opportunities Application Email careers@cinetism.com Application Subject Senior Compositor Application – Your Name   About the Role As a Senior Compositor at Cinetism Inc., you will play an important role in bringing complex VFX shots to their final cinematic quality. You will be expected to work independently on assigned shots while maintaining close communication with Supervisors, Leads and the wider production team. The role involves integrating multiple visual elements into convincing final images while preserving the photographic qualities of the original footage. You may work on shots involving CG characters, creatures, digital environments, set extensions, matte paintings, atmospheric effects, digital doubles, green-screen footage and complex multi-pass renders. Senior Compositors should be comfortable handling technically demanding shots and solving problems without compromising the creative intent of the sequence. You will also be responsible for keeping your Nuke scripts clean, organised and production-ready throughout the life of a shot.   Key Responsibilities Compositing & Shot IntegrationAs a Senior Compositor, you will be responsible for creating high-quality, photorealistic final composites for feature-film VFX projects. You will seamlessly integrate CG elements into live-action plates and combine live-action footage, CG renders, matte paintings and other VFX elements to create convincing final shots. You will work with complex multi-layer compositing setups, integrate multiple CG render passes and AOVs, maintain visual consistency across individual shots and sequences, and accurately match colour, exposure, contrast and lighting between different elements. You will also recreate realistic depth, atmosphere and environmental interaction to ensure seamless integration. Nuke & Technical WorkYou will use Foundry Nuke to build and maintain professional compositing scripts and efficiently manage complex node-based workflows. Your responsibilities will include advanced keying, roto, tracking, paint and cleanup, as well as creating and managing 2D and 2.5D compositing setups. You may also work with camera projections, multi-pass CG integration and holdout workflows when required. You will be expected to troubleshoot technical compositing challenges, maintain clean and organised node structures, and ensure all Nuke scripts remain production-ready throughout the project.   Shot Ownership Cinetism Inc. is looking for Senior Compositors who can take full ownership of their assigned shots, from initial turnover through Supervisor review and final delivery. You should be able to analyse each shot, identify potential creative or technical challenges and develop an effective approach that results in a polished, production-ready composite. You will be expected to work confidently through Supervisor and client feedback, making revisions efficiently while preserving the original creative intent of the shot. A strong understanding of production priorities is essential, including knowing when additional refinement is required and when a shot has reached the appropriate quality for review or final delivery.   Required Qualifications as Senior Compositor Candidates should have 6+ years of professional VFX compositing experience, with strong production-level expertise in Foundry Nuke. Previous experience working on feature films, episodic productions or other high-end cinematic VFX projects is highly desirable. You should have an excellent understanding of photorealistic compositing, along with strong knowledge of colour, lighting, photography and image formation. A solid understanding of CG render passes and AOV workflows is required, as well as professional experience with keying, roto, paint, tracking, projections and 2.5D compositing techniques. The role also requires a strong understanding of live-action and CG integration, excellent attention to detail and the ability to work independently within established production schedules. Candidates should be comfortable working within a professional VFX pipeline, managing deadlines and collaborating effectively with Supervisors, Leads, Production and other artists. Preferred Experience Additional experience with creature and animal integration, digital doubles, complex CG environments, set extensions and green-screen or blue-screen compositing will be considered an advantage. Experience integrating atmospheric and environmental effects, digital matte paintings and complex multi-pass CG renders is also highly valuable. Candidates with experience in camera projections, advanced cleanup and paint work, feature-film VFX sequences, cinematic action sequences and photorealistic environment integration are particularly well suited to this position. A strong understanding of how creatures, characters and CG elements interact naturally with live-action environments will be beneficial for the type of cinematic work involved. What Makes a Strong Candidate? The ideal candidate will combine advanced technical compositing expertise with strong artistic judgement. You should be able to analyse a shot and identify the elements that prevent it from feeling believable, then determine the appropriate creative and technical solutions required to improve it. A strong visual eye for composition, lighting, colour, perspective, scale, depth, atmosphere, edge quality, texture, lens behaviour, motion and photographic consistency is essential. Understanding these elements will allow you to integrate CG and live-action imagery in a way that feels natural rather than visually separate. You should also be comfortable researching photographic and cinematic references and experimenting with … Read more