BluePoint Games- Senior Level Designer (Contract)
Bluepoint Games is looking for a talented Senior Level Designer to join our team on contract. You’ll collaborate closely with Environment Artists, Combat Designers, Visual Development, and other departments to create compelling level content—taking ideas from concept to polished, playable experiences. We’re seeking someone who thrives in both independent work and cross-team collaboration, bringing creativity, technical expertise, and leadership to help shape our next great title. 📍 Location: United States (Remote) Key Responsibilities Develop level content through 2D maps, diagrams, and documentation. Build and refine engaging 3D environments that enhance gameplay. Define and maintain systems, metrics, and design standards to guide content creation. Script and tune gameplay elements, including events, puzzles, interactions, encounters, and collision. Partner with code and art teams to ensure strong synergy between design and execution. Research and apply emerging game design trends to elevate player experiences. Required Qualifications 5+ years of professional level design experience with at least one shipped title (non-academic). Proficiency with GUI-based scripting tools. Strong knowledge of Maya and/or other industry-standard tools. Proven ability to design immersive, gameplay-focused environments. Excellent communication skills, able to clearly convey complex or abstract ideas. Detail-oriented, proactive, and adaptable problem solver. Preferred Skills Experience with Adobe Illustrator and/or Photoshop. Strong grasp of game workflows, pipelines, and production processes. Broad knowledge of game genres, design trends, and industry practices. Passion for learning new technologies and methods. Interest in mentoring and sharing expertise with peers.